• @[email protected]
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    91 day ago

    I don’t know, maybe we should stop trying to exactly recreate real life in every game and spend 9/10 of that polish time one gameplay and fun…

    • @[email protected]
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      1 day ago

      We don’t know exactly what they are spending the time on.

      The article says “more time to create the world of Albion” but that’s the article paraphrasing - the source video simply states “more time” - and doesn’t specify for what.

      I’m sure world design is a part of it, but quests, characters, optimisations, bugfixes and all of that are surely a part too.

      Personly I’m very glad that the studio are being given the time they need instead of rushing out some rubbish.

      • @[email protected]
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        11 day ago

        We don’t. But I am in the games industry and I can make some pretty solid guesses.

        There’s a hell of a lot of titles coming out with years and years of development time. They’re having to port the engine two or more times during that development cycle only to come out to moderately shitty reviews

        They’re killing themselves on 4K, high refresh rate, dynamically lit games like the beauty of a game is going to make up for it being shallow and boring.

        I hope it comes out and knocks it out of the park. But if it doesn’t knock it out of the park, I hope they didn’t spend another couple of years trying to make it look pretty only to end up as being yet another mixed review release.

        • @[email protected]
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          31 day ago

          Fair enough :)

          I can totally agree that games should prioritise being fun above having pretty graphics.

        • paraphrand
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          21 day ago

          The people working on the lighting and high res textures don’t usually design or implement gameplay mechanics or story elements.

          • @[email protected]
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            21 day ago

            You have a schedule And it’s a pipeline

            When design calls for a change, you need art and dev to do more.

            If CI takes forever and devs are fighting for perf, everyone gets backed up.

            You can see in the releases, gameplay often takes a backseat to pretty.