Sometimes I wonder what the thought process behind the gaming aesthetic was. RGB (*if tunable) itself is fine and adds a nice opportunity for personalization, but are those tacky fonts, crystal-facet enclosures, and overall showiness just tasteless or do any gamers actually prefer that look?

  • Ougie
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    1 year ago

    I think the industry still thinks their target audience is 12 year olds. It’s evident also in the aesthetic of the games they make. That being said I am seeing a slow change for the better. If only I could say the same about the prices…

      • Ougie
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        1 year ago

        I’ve been playing BF since BF2 with thousands of hours in the game. My personal opinion is that EA screwed up everything they released after BF4 because they tried to appeal to kids by making the gameplay stupid fast etc. That’s why PUBG demolished everyone else, it had a normal pace and no flashy crap in it. Of course there’s a lot more to it, but I bet you the next big game that will become successful like that will be something with a more realistic approach, appealing to people in their 40s as well, not just the kiddos.