Headset Tech Specs*

General

Processor

4 nm Snapdragon® 8 Gen 3 Architecture: ARM64

RAM

16GB Unified LPDDR5X RAM

Storage

256GB / 1TB UFS storage options

microSD card slot for expanded storage

Power

Rechargeable 21.6 Wh Li-ion battery

One USB-C 2.0 port in the rear, for charging and data

Charge with USB-C, 45W

Modular Headstrap

Headstrap includes integrated dual audio drivers and and rechargeable battery on rear. Headstrap weight: 245g

Core module can be separated from headstrap, for other headstrap solutions.

Display and Optics

Display

2160 x 2160 LCD (per eye)

72-144Hz refresh rate (144Hz experimental)

Optics

Custom pancake lenses Glass and non-glass optical elements Large FOV (up to 110 degrees)

IPD target range

60mm - 70mm

Eye glasses max width

140mm

Cameras and Tracking

Tracking

Inside-out camera based tracking

Cameras

4x outward facing monochrome cameras for controller and headset tracking

2x interior cameras for eye tracking and foveated streaming

Passthrough

Monochrome passthrough via outward facing cameras

Low-light support

IR illuminators for tracking and passthrough in dark environments

Expansion

User accessible front expansion port

Dual high speed camera interface (8 lanes @ 2.5Gbps MIPI) / PCIe Gen 4 interface (1-lane)

Connectivity

Wi-Fi

Wi-Fi 7, 2x2

Dual radios enable concurrent 5Ghz Wi-Fi and 6Ghz VR streaming

Wireless Adapter

Wireless adapter included in the box

Wi-Fi 6E (6GHz)

Provides direct, low-latency link between headset and PC

Bluetooth

Bluetooth 5.3

Audio

Speakers

Dual speaker drivers per ear, integrated into headstrap

Microphone

Dual microphone array

Size and Weight

Size

175mm x 95mm x 110mm (core module + facial interface)

Weight

440 g - core module + headstrap

185 g - core module

Software

Operating System

SteamOS 3 (Arch-based)

Desktop

KDE Plasma

  • dual_sport_dork 🐧🗡️
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    2 days ago

    Inside. Out. Muthafuckin’. Tracking.

    Finally. You know how like 50% of my posts in this sub are just me bitching about tracking towers? Christ. GabeN, my face is ready. Where do I stick my credit card?

    I kind of disagree with their constant reference to wireless connectivity in a PCVR context as “streaming,” but I guess we need to pander to the lowest common denominator or no one will get it.

    • Rai@lemmy.dbzer0.com
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      2 days ago

      I hope they still work with lighthouses. Inside-out tracking is much worse than lighthouse tracking. Having the option would be nice.

          • dual_sport_dork 🐧🗡️
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            19 hours ago

            You can mix controllers and headsets in SteamVR, right? At least if you’re tethered or “streaming” or whatever from Steam on PC, I imagine you could use this plus an existing pair of lighthouse driven controllers if you really wanted to. If you can’t out of the box, I expect it to take about twelve seconds for motivated nerds to figure out how to force it into happening.

            I obviously wouldn’t hold your breath for that being a thing when you’re using it as a standalone device.