I dropped Halo Infinite a while ago because I didn’t feel like there was enough to keep myself engaded, and the monetization just bothers me whenever I see it, but I tired it out again for Infection and ended up sticking around this time.

I still don’t like certain aspects of the game, like the moniatiation or the fact that there are just alot of precision weapons that all do the BR’s job but worse in most situations, but overall I feel like Infinite has shaped up quite well these days. Having custom games, especially with infection, really helps bring about diversity in gameplay that Infintie was sorely missing at around launch.

One aspect I like if the cutscenes for the multiplayer seasons, Dihn is just a cool character and really makes the Spartan IV’s feel alot more cool then before, even if we aren’t going to get new cutscenes or the fact that the game makes it hard for players to naturally discover these cutscenes. And Iratus is just a fun antagonist.

What’s you’re thoughts on Halo Infinte so far?

  • @HappycamperNZ
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    31 year ago

    Been playing halo since xbox original in early 2000s, own 3 copies of Master chief collection by lazyness and got it on game pass, and have to be honest - never played infinite and probably never will.

    The newer games aren’t halo - they are FPS games with the same skins and similar weapons. Nothing since 1/2/3 reach has felt right - even odst was a bit off (not even going into halo wars and spartan assault). 4 had its moments and some beautiful storytelling at moments (and thirst traps), but it just brought in soo much new lore, names, characters, enemies, and weapons it no longer feels halo (love Lasky though). The intro mission end cutscene/outro was well done, but the game just felt like shoot a pile of bullet sponges while we speak a new language to you. Spartan ops was nice for a bit, but just couldn’t get into it.

    Multi-player is now just too much - too tactical rather than 16 (12??) player couch coop with a pile of chips.