Basically it’s just supposed to “sell again”: not having you to avoid to re-buy the re-master, re-make, re-VR and… whatever Bethesda is doing with Skyrim nowadays

  • conciselyverbose
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    111 months ago

    The problem, beyond calling it Metal Gear, was that it handled exactly like Metal Gear.

    MGS5 is a fantastic stealth action engine. It is not made for whatever the hell Survive was. If Kojima (or someone else) had spent time iterating on the engine to adjust the mechanics for the style of game, I feel confident the underlying engine is a reasonable base for it. But they pretty clearly just slapped it together.

    • @RightHandOfIkaros
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      111 months ago

      I think it controlled fine and the gameplay was okay. A bit unrefined, but it wasn’t terrible.

      IMO, the terrible part was the atrocious story and lazy over reuse of assets made for MGSV.