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Very interesting, and very early stage rn.
I hope the demo starts soon…
(What a bullshit correlation/equation to start with.)
This could be game changing for introducing shader programming to more developers if it pans out.
Futhark is another language with the same goals, executed differently.
Yikes, those high CPU threads. Definitely needs some more polishing.
what’s wrong with them? are you sure it’s just not set to use 100% of all cores, and then the OS does some shuffling?
Gotta read the paper, this is a game-changer.
Funny how they benchmarked an ARM CPU and not a x64 one as if ARM CPUs are now faster than x64 ones.