The first thing you will notice about Synergy is the gorgeous and unique art style clearly inspired by Jean Giraud (Moebius). The style is very refreshing compared to the rather common generic 3D or “cute 3D” (think Foundation) art directions used in such games.
I have about 3-4 hours in the demo. While I really enjoy the world building and of course the art style, I thought the gameplay, while functional, needed some refinement. There wasn’t really a hook (e.g. the unique gameplay in The Wandering Village) that would differentiate the town building gameplay relative to comparable games. The core gameplay experience was also somewhat uninspired; the progression structure needed improvements to enhance motivations.
That being said, this was an early demo, so you would expect certain elements to be a less refined state. Looking forward to hearing more about their progression in early access.