Minecraft, a titan of the video game industry with over 300 million copies sold since its release in 2011, is set to expand its legacy by being ported to two iconic consoles from the past: the Sega Dreamcast and the Nintendo GameCube. This news was announced by A Flock of Meese, a developer known for indie game development efforts.

The port is an unofficial venture, not endorsed by Mojang or Microsoft, which holds the intellectual property rights. A Flock of Meese has been active in social media discussions, showcasing their dedication to recreating Minecraft’s unique experience on these retro systems. They’ve emphasized an intention to replicate mechanics closely while adding a fresh touch through emergent gameplay features.

Background On The Port

  • This isn’t the first time Minecraft has reached Sega consoles; fans also have access to ClassiCube, a fan-made sandbox game for Dreamcast based on Creative Mode from the original Minecraft.

Implications Of The Port

  • Bringing Minecraft’s immersive crafting experience to the Dreamcast and GameCube promises a unique opportunity for fans of these consoles. The challenge here might be adapting the game’s mechanics onto hardware significantly more limited than its current-gen platforms.

Thoughts And Discussion

  • What are your thoughts on this port? Do you believe it will breathe new life into these consoles or fall short due to hardware limitations?
  • Would you consider revisiting Minecraft on a retro console, or do you think it’s better suited for modern hardware with enhanced visuals and capabilities?
  • @woelkchen
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    5 months ago

    Remaking Minecraft on the Nintendo GameCube. My aim is to replicate enough of Minecraft’s mechanics”

    A remake is not a port.

    Edit:

    It’s no longer even going to be a remake. I get the impression he called it a Minecraft port to generate buzz. I hope he wasn’t misleading people on purpose.

    • @woelkchen
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      65 months ago

      Inb4 cease and desist

      Minecraft clones exist. Calling a clone a “Minecraft port” and using that trademark is not the smartest idea, though.

      • @[email protected]
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        15 months ago

        Not from microsoft but rather from nintendo. Same reason portal 64 got axed - the library he used had nintendo proprietary stuff but valve was apprehensive about being sued even if he used an open source library to replace it and didnt use any nintendo software or branding

        • @woelkchen
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          25 months ago

          Not from microsoft but rather from nintendo. Same reason portal 64 got axed

  • GrappleHat
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    15 months ago

    This is a remake, not a port. And being so I wonder: “Why not just port Minetest instead? It’d get better longterm support that way. And why reinvent the wheel?”

  • Dizzy Devil Ducky
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    15 months ago

    Depending on how big the game is, I will definitely have to buy some CDs and burn the game to play it on my Dreamcast. Otherwise it’s going straight to an emulator.