I just want to play missions where I drive slowly behind a car. Or missions where I fail for breathing too hard. I’m tired of playing games with open ended objectives. I hate games where I have a bunch of guns, cars, and helicopters and then I’m able to use that stuff in the story.
Rockstar are the best at making cinematic experiences play out like Dance Dance Revolution. I just want to be told what buttons to push, where to stand, what tools to use, so I can see the funny people do funny things.
Fuck these delays I need my gigaslop polished and squeezed out now!
The biggest crime here is that people are actually looking forward to a game that will INEVITABLY be the same GTA slop we’ve been playing since the turn of the goddamn millenium.
Graphics are no longer a selling point, we can make anything look like anything now. Unique gameplay and immersive narratives and interactive mechanics are now the way games stand out. Look how popular far simpler social games are like Repo and the like. look how well a goddamn knockoff of S.T.A.L.K.E.R did (Misery) and it was the most basic survival mechanics and it was made by one person and it looks like it crawled out of a Playstation 2… but it was engaging and addicting because it was trying new ways to do old things.
All that aside, yeah our countries hate unions and hate workers and everyone in power hates you and wants you to die.
Just to address the potential for US defaultism, “our country” in this case should be read as the United Kingdom, where Rockstar is headquartered and the union busting in this instance took place.
Gotcha, fixed.
…Isn’t this a bit ironic, considering GTA’s/RDR’s writing of (loosely) “plain folk’s plights?”
It’d be like CDPR going all in on DRM/corpo surveillance tech. And NO, CDPR Bot, that was not a suggestion!
Oh right so the delay was caused by them firing devs for wanting a pay rise. “Quality” fuck off
A bit off topic but, ew they are wearing shoes in bed.
Want me to make it worse?
spoiler
He’s not even wearing socks
i mean there has been alot of shagging going on, your bound to pick an std sooner or later.
It’d be cool if it were true, but I’m pressing X to doubt.
Gamdevs should get roylties based off contribution like a number so small for indie games its meaningless unless it does well, but for bringingg us longlasting moneymaking games like gta they should be making way more
the problem is that companies will find a way to screw devs with that too. Imagine figuring out a solution to track every single bit of contribution to keep royalties as low as possible based on STATS BYATCH. it will literally turn into “your grass texture will bring you 0.00000000000000000000000001 cent off each sale” kind of fuck around.
Absolutely; but you just know that Publishers will just push to outsource development to 3rd party “contractors” so that they won’t be eligible, or some other such bullshit.
I mean they can do that and quality assurance will struggle even more, making indie games look even better in comparison. Let publishers keep shooting themselves in the foot in their endless greed. It will only speed up the destructive cycle.
That is already very very common
Uhh, going to need to see some evidence of that. Literally never heard of non indie devs getting royalties or continued payments based off the success of the game.
Actually I’ll correct myself, rockstar is the only company I’ve heard of that does big internal payouts post launch. Most of Rockstars game launches have resulted in new houses for some of their teams.
Got any other examples to share?
The person you were replying to was saying it’s already common to contract out devs, not that it’s common to pay royalties.
Unfortunately for larger games individual devs don’t have that much control nor can have a mensurable impact. For example, I wrote a few lines of code for a large game, those lines will be executed every single time the game runs, but if they weren’t there no user would notice. I was told to write those lines, and it’s not something I personally wanted to add to the game, there was an issue, I was sent to fix it, I did. This is true for the vast majority of the game code, most devs are pointed to issues to fix or features to implement, they have some wiggle room in the how to do stuff, but the what to do has been approved by the boss of the manager of your manager’s manager, and unless there’s a good reason it won’t change.
Think about it this way, have you ever watched the credits from a AAA game? The vast majority (as in there are likely only a couple of persons who didn’t) of the people in that list contributed something to the game, either directly or indirectly, it’s hard to measure how much each contributed, a small but critical fix might be more important than a large but unused feature, how do you measure between the two?. Not to mention past employees who did stuff for a previous game that got re-used.
Don’t get me wrong, it’s a nice idea, one that I would personally benefit from, but I think it’s just not feasible for large games. In short it’s impossible to be fair doing that, and people would get hurt because John from accounting got the same share that he did. And if you do it in any other way that’s not everyone gets the same share, you’re essentially playing favorites with the people whose job is to do the stuff you’ve ranked higher, even though the other person’s job is just as important.
exactly - it is borderline impossible to manage on large scale projects with any semblance of coherence.
But then how will they be able to afford the cut for Voice Actors!
Tangentially related: who tf gets up in their bed WITH THEIR SHOES ON bruh that’s so freaking disgusting
Who walks around the house with their shoes on?
Exactly, bringing in all the feces and dirt and gravel and everything else from outside in the streets. So nasty. Like okay, if you live your life in your shoes and you take them off only to shower and sleep, even that is… workable, if that suits you. I don’t understand it, but fine. But laying your shoes on your bed? 🤮
And here we go the first virtual scandal in GTA6! Surrender more of your time and opportunity to this conglomerate while both ironically criticizing and falling for false information for the sake of distraction!
What are you implying? I just saw an interview of the fired workers striking outside the Rockstar buildings and the comments show nothing but support for them and call for a boycott of GTA 6. You can see similar recent comments under the official GTA 6 trailer on Youtube by the way. Drop in the bucket or not, but some people are actually pissed how the developers behind one of their favorite franchises get treated like dirt.
I was kinda wondering if this whole thing is even real or just PR to hype up GTA6.
They have done some pretty questionable advertising by manufacturing controversies in the past for previous GTA games (and Manhunt).
and then instead of GTA 6 we will get Manhunt 3 which will be the immersive sim with realistic murder mechanics and actual functioning organs inside each characters (including brain).
It’s absolutely real.
Yea advertising with children in those gory outfits was definitely a mistake on their part. But then people went and had to recreate it for themselves? so so unnecessary
All this foresight/spending/hype just for headlines to come all the way down to union busting? Believe me I’m all for a crack in the iceberg that is Rockstar. It’s looking more and more like a closed circus for billionaires to chortle at. Oh wait! That’s every circus! 😎😎😎




