• nfntordr
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    11 year ago

    I expected higher specs. Either the engine is more optimised (lol) or held back by console limitations.

    • @[email protected]
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      21 year ago

      It’s not a next gen game or anything. It’s the AC Valhalla engine in a much smaller, less sprawling open world. Of course it runs fine.

    • Hal-5700XOP
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      21 year ago

      Safe bet, it’s being held back by console limitations.

      • @LolcatXTREME
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        21 year ago

        It’s being released natively on the new iPhone as well lol

        • @pycorax
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          11 year ago

          Yea this would really explain the downgraded park our due to touchscreen controls limitations.

  • circuitfarmer
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    11 year ago

    The 40 GB footprint is the really surprising part to me. For comparison, AC: Odyssey was about 50 GB on PC.

    • @[email protected]
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      31 year ago

      Surprised it’s that small, or that big? Mirage is a much smaller game than Odyssey or Valhalla. It originally was going to be DLC for Valhalla, if that gives you an idea.

      • circuitfarmer
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        11 year ago

        Yeah that makes sense. Surprised that it was that small.

        Origins was 75 GB too, which really doesn’t make much sense.

  • @Ghostlight
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    11 year ago

    Assassin’s Creed has strayed so far away from the original, I’m curious to see if Ubisoft will find its way back with Mirage

    • @warmaster
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      21 year ago

      Personally, I assume it’s the same as always until proven otherwise.

      So far I’m unimpressed by the soulless nature of Ubisoft games.