@[email protected]M to [email protected]English • 5 months agoDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comexternal-linkmessage-square27fedilinkarrow-up1143arrow-down15cross-posted to: games[email protected]
arrow-up1138arrow-down1external-linkDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.com@[email protected]M to [email protected]English • 5 months agomessage-square27fedilinkcross-posted to: games[email protected]
minus-squareFinal RemixlinkEnglish2•5 months agoOr even Max Payne… that game had every pellet, everybjullet be an actual physical projectile.
Or even Max Payne… that game had every pellet, everybjullet be an actual physical projectile.