@[email protected] to PC [email protected] • 6 months agoKen Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"www.gamesradar.comexternal-linkmessage-square8fedilinkarrow-up1110arrow-down13cross-posted to: games[email protected]
arrow-up1107arrow-down1external-linkKen Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"www.gamesradar.com@[email protected] to PC [email protected] • 6 months agomessage-square8fedilinkcross-posted to: games[email protected]
minus-square@Zahille7link13•edit-26 months agoAbiotic Factor, Going Medieval, Project Zomboid, Selaco, Hedon: Bloodrite, Tainted Grail, Dread Delusion, Cloudpunk, Paleo Pines… These are all fairly recent or new indies (except with PZ) with at least 30-40 hours worth of playtime each. A couple of these titles are multiplayer as well.
Abiotic Factor, Going Medieval, Project Zomboid, Selaco, Hedon: Bloodrite, Tainted Grail, Dread Delusion, Cloudpunk, Paleo Pines…
These are all fairly recent or new indies (except with PZ) with at least 30-40 hours worth of playtime each. A couple of these titles are multiplayer as well.