I made this blender render quite a while ago for a drawing reference.

I generated multiple frames with large pixel grain, applied few color curve filters every few frame in krita.

Made those frames into a mp4 and xor:ed random bytes of the binary file using a c++ program.

Few clean up cuts in openshot-qt and made it into a gif with ffmpeg

  • @KaelygonOP
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    29 days ago

    Thanks! It’s a fine balance and overdoing it results garbled mess or entirely corrupted file. Every file format acts differently so there’s lot of trial and error.