• @[email protected]
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    319 hours ago

    Oh that makes sense - apparently bpy.ops has a current context that the transform acts on. Instead could you move the transform call outside of the loop after establishing the first block as the context? That’s how I would instinctively do it, to avoid checking i in every iteration when I know it can only be true once. Totally minor critique lol.

    • @monica_b1998OP
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      110 hours ago

      that makes sense! if I find the time, I’ll update it. it needs to updated to a newer Blender version anyway…