DS3 really nails that balance. Mostly linear but usually has some sort of side option if you need a break from your current wall of a boss. Playable end to end without devoting like 100 hours. It also comes after Bloodborne where From nailed down more fun active combat vs. relying on a shield, and before Elden Ring where they went hard on crazy delayed boss attacks.
These days DS3 is probably my favorite of the series overall.
DS3 really nails that balance. Mostly linear but usually has some sort of side option if you need a break from your current wall of a boss. Playable end to end without devoting like 100 hours. It also comes after Bloodborne where From nailed down more fun active combat vs. relying on a shield, and before Elden Ring where they went hard on crazy delayed boss attacks.
These days DS3 is probably my favorite of the series overall.