the ascension changes actually gave ascension some meaning which was great, but it could still be improved and spiced up more. one thing i saw in another game was that during ascension, you forget the layout of the floors, this would be a nice change IMO.
That’s an interesting idea. Since the levels are each a big loop, you could collapse one side of them randomly while also forgetting the layout.
I’m not sure how well the idea would work while still preserving the exploration scoring category.