• @redhorsejacket
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    35 days ago

    Remakes are not inherently devoid of creativity. And, frankly, Capcom seems to have a pretty decent track record when it comes to revisiting their IP, at least as far as the Resident Evil series. Case in point, the remake of RE1 from way back in the GameCube days is, arguably, the definitive way to experience that story. It retained the core features of the OG game, but expanded upon them, and remixed certain aspects to keep the experience fresh, even for a diehard fan of the OG. I would like to have seen the face of someone who played the hell out of RE1 watching a dispatched zombie resuscitate as a Crimson Head for the first time.

    More recently, the RE 2 and 3 remakes offer a wildly different experience from their original blueprints, what with the change in perspective and what not. However, rather than overhauling everything about those games into RE4 style action games, as the perspective would imply, they maintain an emphasis on inventory management, puzzles, and evading danger rather than confronting it. This keeps the remakes feeling like the games that they are based upon, but offers a different gameplay experience, one that is less of an ask for modern players to adapt to.

    So, idk man. Call me a simpleton lining up to suckle at corporate teats if you like, but I’m pretty fucking excited over the idea of a Dino Crisis remake.