@[email protected] to PC [email protected]English • 4 days agoEx-Bioshock lead Ken Levine says the problem with AAA games is how risk-averse they've become: 'If you don't innovate, especially in games, you start losing people'www.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1180arrow-down12
arrow-up1178arrow-down1external-linkEx-Bioshock lead Ken Levine says the problem with AAA games is how risk-averse they've become: 'If you don't innovate, especially in games, you start losing people'www.pcgamer.com@[email protected] to PC [email protected]English • 4 days agomessage-square21fedilink
minus-square@falidornlinkEnglish2•4 days agoI was trying to place the screencap in one of the bioshocks.
I was trying to place the screencap in one of the bioshocks.