After waiting quite a while on it and some rewrites, it looks like the NTSYNC driver code to help Windows games running on Linux will be pulled in and enabled in the Linux kernel.
Just a minor correction. esync and fsync were in wine 5 years before proton even existed. So they were not implemented into proton, but were already part of it from the start.
Just a minor correction. esync and fsync were in wine 5 years before proton even existed. So they were not implemented into proton, but were already part of it from the start.