• @voracitude
    link
    311 days ago

    The later games improved on aspects of the first, but not a one of the later games nailed the geographical consistency and interconnectedness of the first game’s world design. For a certain kind of playthrough, the world design itself is a puzzle. Being able to run from Firelink all the way to Darkroot, or with a few creative jumps down to the Lower Burg, without having to follow the “intended” path felt like absolute magic.