- cross-posted to:
- games
- cross-posted to:
- games
Back in May of 2022, I was bored so I decided to boot up Brickadia and create some pixel art of the map of Pallet Town. It took me a few minutes to find the map of the town online, load it up in a pixel art software, and recreate the color pallet (pun intended) in Brickadia. Over the next hour I proceeded to place each of the blocks down to perfectly match the pixel art in the original games. After finishing that I was thinking about how it would be neat to make the pixel art 3D.
I spent the next four hours systematically making 3D voxel models in Brickadia of all of the objects in the town, filling out the town as I went. I had finished everything except the patch of tall grass and Professor Oak’s Lab before having to close the game to go to work. I would then forget about the entire project until today, July 28th 2023, when I accidentally stumbled across the files on my PC.
I spent only another few hours making Oak’s Lab and the tall grass models, placing them in the scene and finishing the town. I can’t believe I forgot about the project!! It was a lot of fun and really not too bad for only taking about six hours or so. The hardest part was definitely the water area, because I had to decide how to make the 2D texture of the rock 3D while maintaining the pattern on all sides to keep it looking seamless. I think the finished version looks pretty acceptable, but there where some ugly versions in there at one point.
That’s about it. Thanks for listening to my story about my fun little day project.
Maybe! This was a one off project, but I enjoyed it enough to keep going. I imagine once I make enough of the tilemaps into 3D objects it would be pretty easy to fill out parts of the map. I’m debating if I do continue if I want to go systematically by doing Route 1 next, or if I should just do major areas and not worry about connecting them. Height is also a concern since the original game uses fake height, but in 3D we can use real height.