According to Aquaismissing’s comb through the update, valve are rethinking the competitive and Premier modes. Here’s the tweet text if you can’t see it:

Subtle, but significant Matchmaking changes in the latest Counter-Strike 2 update:

  • From now on Competitive is first to 13 rounds (including Premier)
  • Seems like the devs are getting rid of Short Competitive
  • Premier matches will have 20s freezetimes, 1 overtime (the game ends as tie, if you tie the OT) and four 30s timeouts

If these changes are here to stay, I think it would be safe to assume, that esports is going to adapt MR12 as well?

Thoughts?

If this is a response to games getting longer and longer in the pro side, I feel it’s not the most subtle way to do it. Also it would have to come alongside changes to the economy, which is what made the matches longer in the first place.

Also, having an OT is nice, but it just brings you back to the 30 rounds of before. You’ll still be able to finish 15:15 just as you do now but it’ll feel different

  • @outplayedOP
    link
    31 year ago

    I’ll have to play it to see exactly how it feels, but there’s definitely the idea even in matchmaking of figuring out your opponent and their tendencies. There’s a chance cutting 3 rounds will feel abrupt and awkward.