I currently work on a system that gives every player their own deck of cards. The idea being that rhe player draw instead of roll. Every player gets their own favourite cards and abilities that trigger on specific cards or card types. For example every Ace is a critical success, every club (if that’s your color) deals double it’s value.

  • @ttmrichter
    link
    English
    21 year ago

    Hmmm… Closest to but not over a target number would be entertaining, yes.