• @Potatos_are_not_friends
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    21 year ago

    Lots of samesy stuff. Travel to a side quest, same looking area, same enemies, same thing.

    I feel like they spent most of the resources trying to rebuild a working functional engine for themselves, rather than do what they do best, which is create stories. Because there was some serious amazing sparks of creativity like being able to skip a whole story chapter with a single dialog option.

    Like Mass Effect 1 - very flawed but lots of potential. But then Mass Effect 2 became a masterpiece.

    So I have high hopes for Outer Worlds 2 being incredible.