Did physical production costs ever equate to ~30% that digital platforms take?
Sounds like maybe licensing and cartridges may have been really expensive for the NES/Famicom($35), but the cartridges were less than $10, maybe even $5. Most games were $45 at launch.
Accounting for inflation, gaming is cheaper than it’s ever been if you just buy the game and avoid microtransactions.
Did physical production costs ever equate to ~30% that digital platforms take?
Sounds like maybe licensing and cartridges may have been really expensive for the NES/Famicom($35), but the cartridges were less than $10, maybe even $5. Most games were $45 at launch.
Accounting for inflation, gaming is cheaper than it’s ever been if you just buy the game and avoid microtransactions.