My top two ended up being measured templates and placeable items. The former because of how valuable I think it is to have spell auras automatically appear (without having to make a macro using Token Auras). The latter was because I often want to put items on the map for players, but have to make a journal container for them, which is decently annoying.

I also threw terrain and cover in there, because it’s a little annoying to determine, and I’m starting to play more PF2e, and that’s a really cool aspect of that system.

Curious to hear about others’ use cases and priorities, or what workarounds they use for the issues I mentioned above.

  • @jasparagusOP
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    31 year ago

    Yeah, I think there’s a lot to be said for how capable foundry already is. It’s easy to burn a lot of prep time on all the snazzy features. I do still have mechanical frustration tracking spell auras, so that’s why I want that one tweaked a bit… otherwise I’m mostly excited for polishing of core stuff. Fortunately, the devs obviously love their SW, so it seems to continuously improve in that department. To that, the 11.5 stuff seems like a great move.