@[email protected]M to [email protected]English • 1 year agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square56fedilinkarrow-up1204arrow-down17
arrow-up1197arrow-down1external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.com@[email protected]M to [email protected]English • 1 year agomessage-square56fedilink
minus-square@TryingToEscapeTarkovlinkEnglish1•1 year agoYou would think that was the worst way to open the door. But then you remember the red button on the very thin pole that opens doors.
You would think that was the worst way to open the door. But then you remember the red button on the very thin pole that opens doors.