I need a portable language which also offers fast access to the raw GPU pixel array memory. But I don’t have much use in the standard APIs, my algorithms work differently.
Really hard to explain, but my system is completely nonlinear, so standard APIs just won’t work for my purposes.
I need a portable language which also offers fast access to the raw GPU pixel array memory. But I don’t have much use in the standard APIs, my algorithms work differently.
Really hard to explain, but my system is completely nonlinear, so standard APIs just won’t work for my purposes.