stopthatgirl7 to [email protected] • 11 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square89fedilinkarrow-up1281arrow-down19file-text
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7 to [email protected] • 11 months agomessage-square89fedilinkfile-text
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareDojanlinkEnglish4•11 months agoYep, that’s why! I’m guessing he was clear because he wanted the newest version of the same game. No idea if the official game is any good or not. Could be it’s a complete disaster.
Yep, that’s why! I’m guessing he was clear because he wanted the newest version of the same game. No idea if the official game is any good or not. Could be it’s a complete disaster.