@trifictional to XboxEnglish • 1 year agoStarfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with resultswww.tweaktown.commessage-square10arrow-up121arrow-down12file-textcross-posted to: [email protected]
arrow-up119arrow-down1external-linkStarfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with resultswww.tweaktown.com@trifictional to XboxEnglish • 1 year agomessage-square10file-textcross-posted to: [email protected]
minus-square@trifictionalOPlinkEnglish8•1 year agoI think so, for a couple reasons. They would have advertised this feature as an upgrade to the engine already. They’ve already confirmed that there is loading screens between space and ground.
I think so, for a couple reasons.
They would have advertised this feature as an upgrade to the engine already.
They’ve already confirmed that there is loading screens between space and ground.