TL;DR:

Over the past decade, we’ve seen a massive rise in live-service games with huge AAA budgets that close after failing to find an audience. […] Some studios are finally learning that live service is not always a guaranteed cash cow, and in retrospect Anthem feels like an early symptom of the carnage we’re seeing now. […] Too often, as we’ve seen from the staggering number of layoffs already in 2024, it’s the ordinary people, the rank-and-file developers, who are paying the price. Anthem may have been a warning, but unfortunately, it seems to have gone unheeded.

  • @squirrelwithnut
    link
    110 months ago

    Yeah. The movement is what I’ve seen unanimously praised by people that like the game. I dunno, it’s been several years and several major patches/expansions since I’ve tried the game. Maybe I’ll give it another shot eventually. It’s F2P, so might as well try it every once in a while to see if it clicks.