The fact that developers have to cater to multiple platforms that have hardware limitations and different operating systems has led to worse quality of games of time. Console exclusives are anti-competitive, monopolistic, and they lead to a terrible consumer experience.
Pretty much this. Consoles are incredibly good at establishing a baseline (although Nintendo’s anemic Switch hardware can stay out of the conversation), and giving you a pretty decent idea of the sort of performance you’d see out of a lower-middle tier gaming PC. You can then scale performance from there without running into the “will it run Crysis” issue.
I do agree that EXCLUSIVES shouldn’t really be a thing, but…consoles are not necessarily a bad thing.