• @GlitterInfection
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    37 months ago

    I feel like glass was accidentally very beneficial for the industry.

    It both drastically increased the general public’s consciousness and awareness of the industry around AR/VR and then set the bar so low as to be trivial to exceed. People who mocked it know that bad AR with privacy concerns is not good, but when they try acceptable VR they are blown away by it.

    It’s mostly just the lack of the “killer app” equivalent that is holding us back.