I still wouldn’t advocate for being the second wojack though. The presumption that hard games are not made for the other person can also make you blind to genuine flaws in these harder games that prevent people from liking to play those games, because sometimes the frustration isn’t worth it. Harder games have a far higher bar for being fair and feeling good to play, because frustration can genuinely kill people’s desire to go through that effort even if they have the mentality required to play harder games. And sometimes you are circumstantially lucky and reach the bar for you to get hooked, but someone else gets turned off by unfair or rough edges in the game’s design. Those flaws should still be resolved to allow more people to enjoy the game.
I still wouldn’t advocate for being the second wojack though. The presumption that hard games are not made for the other person can also make you blind to genuine flaws in these harder games that prevent people from liking to play those games, because sometimes the frustration isn’t worth it. Harder games have a far higher bar for being fair and feeling good to play, because frustration can genuinely kill people’s desire to go through that effort even if they have the mentality required to play harder games. And sometimes you are circumstantially lucky and reach the bar for you to get hooked, but someone else gets turned off by unfair or rough edges in the game’s design. Those flaws should still be resolved to allow more people to enjoy the game.