@Heavybell to [email protected]English • 8 months agoGame difficultyimgchest.comexternal-linkmessage-square67arrow-up1252arrow-down129
arrow-up1223arrow-down1external-linkGame difficultyimgchest.com@Heavybell to [email protected]English • 8 months agomessage-square67
minus-square@HeavybellOPlinkEnglish0•8 months agoI don’t think it’s fair to point at Mario’s challenging bonus levels as examples of adding to the experience by adding challenge, because they are part of the original experience. They are part of the developer’s intended product.
I don’t think it’s fair to point at Mario’s challenging bonus levels as examples of adding to the experience by adding challenge, because they are part of the original experience. They are part of the developer’s intended product.