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- cross-posted to:
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I suck at roleplaying but last night the DM asked why I was the only one sad about a guy in our party dying lol
I gave myself a self-imposed -1 as I fired off arrows through my tears
“I will cry for you, even if no one else will.”
Last week a different player died in the exact same way…two crit fails against Phantasmal Killer. I cried then, too, but my sadness manifested in destruction and I landed all my shots
This is my first campaign and the party’s 500th so I guess they just weren’t phased by either death
I’d be bringing one or both of those characters back as a “you left me for dead and didn’t even shed a tear” anti-villain
(They’d obviously spare you as long as you didn’t pick a side)
(friendly reminder that I’m a newbie who doesn’t know how this works) we were going to take the first guy’s body back to town to find someone who could resurrect him but the spell only works on someone recently deceased so we left him propped up in a chair. Last night we “found” his new character trapped in the next room of the dungeon. After killing the bad guys, he revealed that he had a res spell and we were able to bring back both…but as a random race.
The char that died last night was originally a gorillaman who was reincarnated as a spiderdude. His new incarnation is…a lizardguy.
The first character was a human rogue brought back as…a human lol
I have the opposite problem, my players love to infight about everything. It’s all roleplay, we are great friends and we laugh the entire time, but one of them has assumed the role of Captain of their ship, and barks orders at the other player’s PCs and it just devolves into chaos as the Orc Barbarian and Human Wizard try to interpret the wild and dangerous orders of their Goblin Captain. I haven’t tried it, but I think if I didn’t reign them in, they may go at it all night.
I know the feeling, but it leaves plenty of time to get a drink and snack.
Seeing Holt just makes me sad now 😢
I used to have a problem with this as a DM, where i’d get kinda anxious if nothing is happening or no one’s talking and just start moving things too fast out of fear they’d be bored.
But moments of silence are an important part of it, especially if you want them to roleplay. Players usually don’t have stuff planned ahead of time like you do, so you gotta give them some time to think about what to say, lol. Plus if feels way more natural to have them speak to eachother on their own time instead of rapid-firing lines.
Ya also can’t force roleplay. Just give them some space, maybe some chill moments in between the action and they’ll take it if they feel like it. Though if they’re shy/new it can be good to start the convo with an NPC or simply ask them what’s going through their characters minds at the moment. I find that tends to help.
Damn, what a mood.