a short story / black comedy about gaming addiction and the value of digital treasures

  • @purinrin
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    31 month ago

    There are so many things in our world where we need to take a step back and rationally analyze our behavior. Things like gambling or gaming, eating habits, social media, commercials… they can all create the wrong urges and gut feelings. Sadly, we can’t trust what “feels right” in the moment, because we’re driven by dopamine and endorphine that gets released even by pointless activies, regardless of what we neglect. It should be taught at schools1 how to recognize when bad influences create self-destructive habits, and how to recognize and overcome them.

    1Seriously, schools teach so much information, when all the information is now at our fingertips, but we face so many challenges with how to approach life and society and so on that schools don’t help us with… (After all this, I just had to leave a footnote here as well)

    • buruOPM
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      1 month ago

      agreed. i don’t have much to add as my sentiment on this subject drips from the words i’ve already written. i think addiction is a complicated thing driven by many factors: boredom, lack of purpose, depression, and some even think there is a genetic component. it’s definitely more complicated than just-turn-the-game-off. (love the footnote.)

  • NOVA DRAGON
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    1 month ago

    The Psycho Wand as a symbol for transient value is intriguing, but it does beg the question: “what is value?” Everything is transient, is it not? From this perspective, how can we say a digital Psycho Wand is more or less valuable than other material possession? Perhaps the answer is to abandon the desire to possess anything at all, but how do we do this when the Western world is built upon fostering this desire from the baby’s rattle to daddy’s new car?