Here's our first patch in Early Access!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes. Next, we'll be working on a patch with balance changes and additional improvements based on what we've observed. Thank you for playing! Note: 📢 indicates a change inspired by community feedback!
Fingers crossed the effects mentioned in the Chronos fight fixes an issue I had the other day - I was having a really good run with a strong build, but after the transition to phase 2 I was stuck in slow motion and stood no chance.
I like the changes to gathering tools, it felt bad to find something you couldn’t gather.
I think the fixes to that one Selene ability that made you invuln hopefully fixed the only game breaking bug I ran into.
Fingers crossed the effects mentioned in the Chronos fight fixes an issue I had the other day - I was having a really good run with a strong build, but after the transition to phase 2 I was stuck in slow motion and stood no chance.