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Does this replace Scavenging Ooze in Pioneer, or is the lifegain and potential for infinite growth too important?
I can imagine that Scooze is better for G/X decks that can’t depend on GG on turn 2/3. Scooze also getting the immediate growth instead of having to wait for 4 card types is better to keep it around
Elect Above-Rate Green Aggro for standard metagame.
7/7 for 6 or less, spread across two turns? Not bad
but there needs to be a full delirium of stuff in graveyards.