• @[email protected]
    link
    fedilink
    English
    271 month ago

    My daughter learned to jump because she learned she could walk over and hit the spacebar and see immediate feedback on almost every game we played, but at the time I was playing through one of the Tomb Raider games so I’d relatively frequently walk away with the game unpaused. Then she connected the dots of what she saw on screen and tried repeating the motions she saw Laura doing and did her first jumps mimicking what she saw on screen.

    So in summary, Laura Croft taught my daughter how to jump.

  • @[email protected]
    link
    fedilink
    English
    141 month ago

    Five minutes out of Vault 76, my level 1 ass encounters a power armored level 270 who waves before continuing to stomp in a different direction.

    • @paddirn
      link
      English
      2
      edit-2
      1 month ago

      Actually, I feel like back in the day we actually got manuals with tons of story content and artwork and such. Game manuals seem to have mostly fallen to the wayside now.

      • @[email protected]
        link
        fedilink
        English
        2
        edit-2
        1 month ago

        I got my NES and games used, so I didn’t get any manuals. It took 10-year-old me forever to realize that I wasn’t supposed to shoot the unarmed targets that popped up in Robocop 2’s shooting range, and I never did figure out what the goal of Fester’s Quest was.

    • @[email protected]
      link
      fedilink
      English
      11 month ago

      Because one of the best things about raising kids is sharing the things you love with your kids

  • @WagnasT
    link
    English
    61 month ago

    This was me showing my daughter how to play Morrowind in TES3MP.