So nearly 2 months into Dawntrail’s launch, the probationary data centers that were set up to help balance traffic in the post launch surge are being closed.

Now that we’re moving into a more normal post launch environment, how have you found the launch? If you played during Endwalker, did you experience similar queue times this time around or did you have a much smoother login experience?

I know I haven’t seen anywhere near as many complaints about login problems this time around, although I’m also on the Materia data center, so we don’t exactly have a large population to begin with!

Share your thoughts! Did SE learn from Endwalker and fix the problems with their login servers this time around do you think?

  • @MrQuallzin
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    526 days ago

    It was definitely smoother this time around. SE had an easier time for sure, since they didn’t need to stop people buying it like during Endwalker

  • @the_gmg
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    526 days ago

    It was smooth on primal, I only saw significant queues the first day or two.

    I’m not sure I love the half broken DC travel system, though that is sort of a different issue.

  • @computergeek125
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    425 days ago

    Endwalker issues for me were mostly the insane login queues.

    Dawntrail went much smoother and you can actually see places where they beefed up capacity, even within a server. Field areas and large cities had more instances than they did in Endwalker - up to 6, as opposed to the 3-4.

    Aether I think kind of caught fire, but on Crystal it was pretty chill except for that one time the entire datacenter got dumped back to the login screen. I also heard stories of people getting momentarily trapped on Dynamis if they visited during peak, since the server also validates load when you’re coming home.

  • @PassingDuchy
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    26 days ago

    Can’t say how it was for Endwalker, but I did experience a lot more server lag on Dynamis than I did before the launch. Getting in wasn’t the problem so much as being in instances and just having minute long multiple lag spikes to the point I was often going from lag to lag. Had this even in duty support. My understanding is this was “better” because I could even log in at all, but it did absolutely suck trying to learn new mechanics where I was in MSQ and learn how to play around entire dungeons being slide shows of lag at the same time.

    ETA: I got up to Amaurot about the day after pre-order drop happened and then worked up through Seat of Sacrifice over the heaviest weeks was absolutely miserable with the lag to figure out what was going on. I also do MiNE ex/savage and had a few I’d been progging I just had to bow out from because when we got to new phases I was having so much lag they weren’t showing for me and the majority of the time I’d be either killed by something I never got an update to see or last person standing because I was lagging so much I didn’t ping into the damage.

    • @DrusenijaOP
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      225 days ago

      I think some of that at least was down to the servers being DDoS’d, meaning it wasn’t necessarily specific to the DT launch (although some was I’m sure). Completely get your point though, especially for EX and Savage stuff, that would have been brutal.

      • @PassingDuchy
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        25 days ago

        Some of it was DDOS but a lot of it was just server overload which sucked horrifically. DDoS was its own thing because I did have trouble logging in during those times.

        ETA: also not to sound like a churl the update about a month in did fix a lot of the lag. Until then it was just really bad and I was routinely running into people in df roulette also suffering from it which just made things even harder. But I will say SE did work on it and put a fix out that resolved most of it within a month. I feel like part of the challenge may have just been I was on the “overflow” datacenter for NA and SE underestimated how much “overflow” we would be seeing. Cause about the majority of people I was paired with in df roulette during this time were travelers which isn’t the norm on Dynamis ime.