But since closing the Activision deal last fall, Xbox has made a series of moves that have left fans and analysts baffled about its overall strategy. It has laid off thousands of staffshuttered studios and been unable to articulate a consistent message about how it plans to release games. Xbox fans assumed those big acquisitions would lead to more exclusive games that helped justify their console purchase, but the opposite has happened.

Early this year, Microsoft began putting some of its former exclusives on PlayStation, starting with smaller, older titles such as Hi-Fi Rush. This week, the company announced that another big, new title will follow the same route. Indiana Jones and The Great Circle, coming in December to Xbox and PC, will arrive on PlayStation in the spring of 2025.

Ditching console exclusives is good news for players who can only afford to stick to one piece of hardware. And Microsoft was able to squeeze the Activision deal past regulatory scrutiny in part because it promised to continue releasing Call of Duty on PlayStation. But Xbox’s release strategy has been so confusing, it requires a massive spreadsheet and a full-time job to keep track of it all.

  • @ampersandrew
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    1024 days ago

    These rollouts make little sense. Perhaps the company is still trying to straddle the line between reaching as many players as possible and burning fans who bought Xbox hardware under the belief that they would not be able to get those games elsewhere.

    I think that’s exactly it.

    In 2017, I wrote on Twitter that Xbox had clearly lost the hardware war to PlayStation and should consider transforming its consoles into living room PCs with open operating systems that could run any computer game. As the company behind the Windows operating system, Microsoft is in a unique position to sell machines that combine the convenience and affordability of consoles with the flexibility of PCs.

    I think that’s exactly what they’re going to do in the next 2-4 years. It’s just about the only way to satisfy all of the things that they’re promising or hinting at in public statements, especially coupled with what they’ve been saying about handhelds in a world where the Steam Deck exists.

    I too thought that when they spent $70B on Activision that they’d be using that to bolster their roster of exclusives, but perhaps the economic reality of AAA game development has just finally hit that tipping point where exclusives don’t make sense anymore. Sony sure seems to think so. They’ve got the runaway dominating high end console; they still feel the need to put out games on PC, and despite their best efforts, they can’t yet get people to move on from PS4.

    • @[email protected]
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      624 days ago

      basically specifically for AAA titles, development cost for them are soo astronomically high that the console platform isnt enough to support them alone (imo) both Sony and Microsoft basically have to decide to either scale back complexity of games (like what Nintendo would do) or release it to more platforms because 1 device platform is no longer enough for some titles.

      Sony decides to port to PC, (and so does 3rd party companies like Square Enix and capcom who realize the need), while Microsoft is taking the subscription route which bolters both their cloud infrastructure numbers, and provides a subscriber count which investors like because subscriptions are content quarterly flow of money rather than peaks and drops based on game release.

      • @ampersandrew
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        224 days ago

        Nintendo is already telling their investors to expect development costs to go up substantially. Part of the reason why their games were so much cheaper for so long is because there’s not enough horsepower on their console to bother with the extra fidelity that requires more labor to make.

    • @[email protected]
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      224 days ago

      They’ve been making Windows look more and more like a console OS for years, so I’ve been expecting something like this

  • @[email protected]
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    24 days ago

    Worked for Blizzard before all the Xbox layoffs… The confusing actions are mainly because the gaming division is now it’s own company within Microsoft and responsible for its budget and making revenue for the first time in XBOX’s history. The leadership level all got promotions and new titles, they shared new org charts to everyone, and then the layoffs and closures began almost immediately. It’s no longer about making their user base grow but about making money so expect their games everywhere and to see Game Pass lose features and raise prices.

  • @Stovetop
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    424 days ago

    It’s not that confusing. The Activision deal almost didn’t happen following all of the scrutiny Microsoft received from their earlier buying of Bethesda and making all of their new games Xbox exclusives. They squeaked by and sealed the deal in the end, but presumably they don’t want Activision to be their last acquisition ever. To that end, they’re third-partying some of their high-profile-but-probably-not-big-earner games so that when some regulatory agency tries to make that same argument for their next big purchase, they can point at the few titles they published on other consoles as proof that they promise not to be anticompetitive.

  • @[email protected]
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    24 days ago

    But since closing the Activision deal last fall, Xbox has made a series of moves that have left fans and analysts baffled about its overall strategy.

    [citation needed]

    This is a dumb article by a dumb author. There is nothing baffling about a video game publisher, publishing video games.

    Oh no it doesn’t fit into a simple black and white, Xbox vs Playstation, narrative, that must make it baffling 🤔🤨🤔🤔🤨🤔🤨🤔🤨🤔.

    Like Jesus Christ, grow the fuck up.

    Console exclusives are inherently an example of market distortion and illegal anti-competitive tying. Stop acting confused when a company behaves normally. Sony music songs still come out on Apple Music, that is the norm for virtually every competitive business around the world. Stop treating video games differently.

    • scops
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      624 days ago

      You’re calling Jason Schrier, a dumb author. He is one of, if not the most respected games journalists in the industry. You might want to take a moment and consider his words.

      For my part, I do well enough that I could easily afford a good PC and 2-3 consoles per generation, and I’ve bought an Xbox and PlayStation since the start of both product lines. My Xbox One S was by far my least utilized console, to the point where I just couldn’t justify buying one in the current generation.

      I just don’t know who the Xbox is even FOR anymore. If they put out a good exclusive, I’ll think about getting it… on PC, but even then, that’s probably money going to Steam or even EGS, because fuck the Windows Store, and most of the time I don’t even bother buying it there because something else on PC or PS5/PS Plus has caught my eye and I don’t feel enough FOMO to go back looking for it.

      I should be one of Xbox’s core customers. But they stopped giving me the time of day when they spent an entire E3 blathering on about being a media console back in 2013. They’ve done precious little to try to win me back in the decade since.

      • @woelkchen
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        223 days ago

        You’re calling Jason Schrier, a dumb author. He is one of, if not the most respected games journalists in the industry.

        But he’s also the “Switch Pro tonight” guy.

      • @[email protected]
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        023 days ago

        Fine, it’s a dumb article by an author who had a temporary moment of dumbness while they were writing it, but might not be completely dumb all the time.

        Who is the Xbox for? People who want a console to play video games. Like wtf are you even talking about? You, like the author, are just falling for console war nonsense where somehow having a dedicated living room video game machine needs to be justified by someone else not getting to play a game.

        • scops
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          123 days ago

          You, like the author, are just falling for console war nonsense

          You are sprinting to the defense of a multi-billion dollar company to call me a console war partisan. That is some American-politics level projection right there. I was a Sega kid. We lost the console war at the turn of the century. Now I go where the games are.

          If the Xbox is a console for people to play games, it’s not the only console on the market, so it needs to compete. If it gains feature parity with its direct competition…except that said competition has a quality stable of exclusive titles, then the console is going to struggle. Like say, moving 20% of the volume that their competitor does. Microsoft’s answer to this seems to be to forego adding the value of console exclusives to their own platform and instead releasing more of their first-party titles on Playstation and PC.

          That’s good for gamers, yes. It also flies in the face of any attempt to develop the Xbox as a platform choice. If I can afford one console per generation, why would I choose the Xbox over a Playstation? If I can afford multiple consoles, what does the Xbox offer that I don’t get already with the Playstation?

    • @[email protected]
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      424 days ago

      It’s baffling because usually companies have to be forced to give up monopolies by the government

      • @[email protected]
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        024 days ago

        Like I know that’s baffling in a satirical way, but this article does not seem aware of the corporate villainy satire and just seems to be corpo pilled and fully bought into the idea that Xbox is somehow worse when it’s games come out on PlayStation.

        I’ve long bought Xboxes because I prefer their controller and software, I do not give a flying fuck if their games come out on PlayStation. Games that are exclusive without an underlying hardware reason (like motion controls), should be illegal, but I’m not going to be a console wars dipshit and demand that PlayStation players don’t get to play Microsoft game just because Xbox players don’t get to play Sony games.