- cross-posted to:
- workreform
- cross-posted to:
- workreform
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Ubisoft makes a beautiful game with an incredibly well-known IP. They flesh out characters and small cities with loads of detail. Then, they make the entire gameplay one repetitive takedown move and hours of driving back and forth between points.
Remote work didn’t do this; underfunding the project did. Bringing people back to the offices will only result in losing their best staff.
*Except Far Cry 6, where they also didn’t bother with the fleshing out of the environment.
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MBFC: Least Biased - Credibility: High - Factual Reporting: Mostly Factual - France
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