• THCDenton
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    173 days ago

    Such Large… much AI

  • @[email protected]
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    364 days ago

    It does look like hella fun, but I’m still pretty pissed about what they did to Mick. They seemed to have hired an outside “firm” to handle the music so it’s probably going to be very impersonal. It’s really a shame cause Doom 2016 was such an excellent work of art that perfectly modernized a classic.

    Conversely, Doom Eternal was an insanely well crafted love letter to Doom as an IP that pushed the boundaries of the run and gun gameplay of Doom.

    I do like the direction of Dark Ages tank-like heavy strafe style, but I feel like it might lose some of the magic if they change too much of the sauce.

    Lacking multiplayer is a big shot in the foot. This could’ve been the game to revitalize the multiplayer aspect of Doom. Eternal’s was trash and 2016 was fine but was way too disconnected from the core game to be memorable. It’s a damn shame they just threw their hands in the air. Classic Doom Multiplayer is completely unmatched and as great as the Night Dive remasters are, it’s not the same as ladder matches back in the day.

    • @redhorsejacket
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      174 days ago

      Please do not connect multiplayer shenanigans into my Doom campaign. It seems vanishingly rare nowadays to get a AAA shooter with as much, if not more, love put into its campaign mode, if it has one at all. Have your death match LAN parties all you like, keep the dream of the 90s alive and all, but I’m not too proud to beg that it stay its own disconnected thing.

      • @[email protected]
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        54 days ago

        I think the 2016 approach was almost there. They outsourced the multiplayer so they could focus on the campaign, however there was a disconnect between the teams. I think now would be a good time to revisit that idea and take the spirit of dark ages and put it into a separate live service.

        Hell maybe that’s the answer: Doom: Death Match. A free to play online shooter that mimics aspects of the classic games. If it’s done with care and love it could be a hit. That could be the next Doom “product” after dark ages.

        • @ampersandrew
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          73 days ago

          Why are we asking for live service games? The problem is that they must be hits or they disappear forever, as opposed to putting a deathmatch in the game that you could boot up whenever, have a handful of hours of fun whenever you like, and move on. This genre chasing live service is why I haven’t found a first person shooter multiplayer mode that I’ve enjoyed in over a decade.

          • @[email protected]
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            23 days ago

            You’re not wrong, but Quake Arena was good. Maybe not even F2P, but dedicated multiplayer chaos.

  • @[email protected]
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    324 days ago

    Did they use MS’s AI to copy Mick Gordon’s music after shafting him?! Marty is a POS. Not buying this game or any other ID game till they pay Mick, apologise, and boot Marty. There’s a wealth of boomer shooters available to choose from, this isn’t that impressive.

      • @[email protected]
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        64 days ago

        2000 series launched 6 years ago and even the xbox series s supports ray tracing, at some point software must move on to utilise modern technology.

        • @[email protected]
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          23 days ago

          It’s kind of crazy. It was six years ago. It doesn’t seem that long ago that raytracing was a new thing. Do any Igpus do it?

            • @[email protected]
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              13 days ago

              Thanks! I’m at the point where I only want to game on my steamdeck. So I guess I can look forward to steamdeck 2 to play this game.

              • @[email protected]
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                23 days ago

                I think the steamdeck supports ray tracing, not sure if it has the horsepower for this game though