Hey folks,

The beta for v3.0 contines, and the Cleric is inching closer to release. I’ve also made some improvements to in-game visuals recently too! Here’s a look at Shattered Pixel Dungeon’s new title graphic that I just added to the beta a couple days ago!

Just like the splash arts, this title is made by Aleksandar Komitov, and is an attempt to improve the title quality while keeping true to the original design. There’s still a 3 line version for portrait users too.

(Image Description: Shattered Pixel Dungeon’s new title graphic in an animated GIF. The text has glowing etches in it, and two green pixellated flame effects on either side.)

  • @chonglibloodsport
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    111 hours ago

    I really like it! It’s a lot more readable than the really bulky font of the current one!

    • 00-EvanOPM
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      115 minutes ago

      Yeah one of the major goals here was to keep some of the bulky feel while making the text a lot more readable.

  • @[email protected]
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    113 hours ago

    Dang I’m desperate to try it but seems it does not allow me to have the beta and the normal one together. Or is there a trick?

    • 00-EvanOPM
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      114 minutes ago

      That is correct, the beta install overrides the live one. Once the beta ends you can seamlessly transition back to live release though (e.g. v2.5.4 -> v3.0.0-BETA -> v3.0.0), and generally the beta is very stable after the first day.

  • @Xeroxchasechase
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    124 hours ago

    It looks good. I don’t know why, but it has the feeling of "Shattered-pixel dungeon " instead of “Shattered pixel-dungeon”. But maybe it’s just me

    • @CrayonRosary
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      18 hours ago

      But it’s supposed to… ? This version of Pixel Dungeon is “Shattered Pixel”. Evan even uses a shattered pixel as the icon for the about button on the home screen, and also in the patch notes.

      To be fair, people often just call it “Shattered”, and it’s definitely a branch of Pixel Dungeon. I think the ambiguity of the wording is maybe part of the point.