Wow I legitimately thought this was fake at first. Bloomburrow looks like it could be fun but really not loving more UBs and what seems like 0 connection between sets anymore. Another Modern Horizons as well, yikes. Hate that just none of this really appeals to me.
Wow, this is wild. Drifting very far from the previously established Magic aesthetic. I actually think the ‘Murders at Karlov Manor’ set could be really cool; I was pleasantly surprised by how New Capenna turned out. And definitely looking forward to Redwall world.
Wow, this feels so different! I think I’ll be checking out for more of the 2024 sets than I had anticipated. Bloomburrow looks sweet, I love that we’re doing ravnica remastered, and the murders at karlov manor set could be cool
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I’ll wait for more details, but yeah this doesn’t look too good.
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What are you even judging them on? We know pretty much nothing about any of it yet.
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So I’m assuming you had the same problem with jumping from Indian steampunk plane, to Egyptian mythology plane, to Aztec/Vampire/Dinosaur plane? Or Adventure party plane to Viking plane to Harry Potter plane? So much jumping around! /s
You’re acting like this is somehow breaking the mold here when it’s just the standard. Seems more like you’re just trying to find things to complain about, including made up memeified strawman situations to justify your contentious mindset.
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While I don’t feel as negatively about these sets as the other poster, the attempt to be “flashy” strikes me the wrong way. Even though it’s been years now, I feel the same was true for the sets you listed in your response.
I understand that they’re trying to market to a broad audience and generate hype for cool new worlds / themes / crossovers, but I’d prefer if the sets were slower and we spent more time on each plane.
I realize this topic has been beaten to death and I have a bit of old man bias with this, but I’m not thrilled that trend is continuing.
For sure. It can definitely go too far sometimes. Personally, I do prefer this to getting stuck on one setting for too long, and I definitely don’t miss block drafts, but there’s obviously a balance to be struck and I can commiserate with those not looking forward to so much variation.
I don’t know how to feel about it. I don’t want do be negative, but after seeing the prices for the actual Commander-Decks, i don’t feel like buying much or hoping for good pre-cons for “normal” prices in 2024. I really anticipated the new sliver deck for months and somehow i felt really disappointed. The mana base feels like every other pre-con. For the price they could at least include a sliver hive.
This is just embarrassing. Nothing but ham-fisted tropes and shilling to other IPs for a quick buck. Disgusting. Bloomburrow seems like the only authentic magic set in this bunch.
I disagree that it is “ham-fisted.” Maybe you could argue that about past top downs sets (Gothic Horror World, Greek Myth World, Ancient Egypt World etc). But I think MTG is really broadening the tropes they are using. “70s and 80s horror, but it’s in a universe-sized mansion” isn’t exactly low-hanging fruit. The most “obvious” of these planes is Thunder Junction and even that is built around a multiverse angle that isn’t common in westerns (and I’m not familiar with many Westerns that have magic rayblasters as part of the aesthetic). Looking at this, and future sets in the lineup, I think we are seeing top-down sets move from just “This is a campaign setting based around this genre” and more “This set is this specific type of story.” So we don’t get a “Murder Mystery world” we get a Murder Mystery set on Ravnica. There isn’t a “race world” but a set designed around a race held on three existing planes. I like that technique. And hey , it’s not like the Innistrad Trope world sets are stale either. Space Opera is something both generally liked and a new frontier of design space for Magic. I’m not buying any of these products, but that’s because I am boycotting Hasbro for their exploitative business practices, discriminatory operators, and abuses of employees. The actual game design seems pretty good for the most part.
No need to be angry all the time though it’s a cool game and ther’s some cool sets in there.
Bloomburrow is definitely the highlight of the lineup, totally down with the style. Not feeling that hyped about the rest and I kinda dislike Fallout, but I do enjoy the fact that we’ll get a break from all those big story archs with planes that don’t seem connected. Also, about that Thunder Junction pic with the “villains”: I can only recognize Rakdos, really, but could that gorgon be Vraska? Is Jace beside her, then?
Is Jace beside her, then?
Jace’s heel turn and romance with Vraska has breathed new life in his character for me. Always loved Vraska but had a hard time with Jace. I love playing blue but he always came across as a perfect representation of the bullies and gatekeepers in the magic community and that turned me off. But from Ixalan on he has been a lot more interesting. I could see what a perfect fit for Phyrexia he was.
fallout cards and a yee-haw cowboy set. creative bankruptcy never felt so dank
As if people haven’t been asking for a western set for over a decade…
To note. Maro said the specific dates aren’t accurate here but the order they release in is
Honestly, this makes me sick to see. I didn’t really know what to think after LTR and the other Modern Horizons sets, but this just looks so wrong.
What’s wrong with it? We know so little about any of these sets, I don’t see what would be so “sickening”, tbh.
This is just my personal opinion, but seeing two video game sets mixed into what looks like tv show names makes me feel like i’m playing or seeing a different game that i don’t like at all.
The UB stuff is pretty meh for sure. Only two ancillary products though, at least.
And I dunno, the name stuff doesn’t bother me all that much. It’s different, but I don’t see it as indicative of a major change in the game or anything. Just a bit of an aesthetic change-up.
How are the sets “Tv show names?” Or at least anymore so than sets like “Shadows Over Innistrad” or “Aether Revolt?”
Is this legit? Where was this revealed?
GenCon
Everyone’s really dumping on this line-up when we know so little about any of it yet. What’s the deal? I’d love for this community to not just become a negativity echo-chamber like so many other places online.
My take is the two UB and MH3 in the lineup are very polarizing, leading to negative perceptions overall.
Yeah, it sucks being a magic fan who likes UB on the internet lately. Apparently the fact that I can enjoy UB ruins magic for people who won’t buy the sets?
Honestly, that’s great that you enjoy them! I think the negativity is the sets aren’t self-contained. Once they’re released, they’re a part of magic and the eternal formats forever. Especially for those who have played for decades, that identity shift of the game is jarring.
I first started playing between 4e & ice age, and it’s BECAUSE i’ve been playing magic for 28 years (well, off and on like many people), that I’ve been wanting to see optional UB-like special releases that reinterpret other universes as if they were a plane in the magic multiverse for over a decade.
Playgroups can very easily ban UB from their own eternal format playsessions, and I think in formats like legacy and commander where nearly anything goes anyway, it’d be silly to ban them. Perhaps there should be official “UB-friendly modern” and “core lore only modern”? modern is kinda the midway point between serious competitive and casual play anyway.
Plus in those 28 years, magic’s core lore itself has gotten way wackier, especially in the last decade and a half or so. We now have a whole bunch of weird magic planes that would have felt just as out of place in the mid-90s; there are now:
- a mobster plane
- a fairy tale plane
- an egyptian plane
- a plane that covers everywhere from ancient to modern japanese culture
- a vampire/werewolf centric european gothic horror set
- a nordic/viking plane
- a bunch of other wacky planes
- plus eldrazi and the blind eternities are an obvious take on lovecraftian horror
For most of the above, the only reason they’re not considered UB themselves is that the source material they’re copying is old enough to be in the public domain. And almost none of them feel like they fit in the universe magic was in its first decade or so. Even without UB, today’s landscape in mtg is far separated from the original/“pure” lore i grew up with (and even that took plenty of influence from classic public domain fiction).
A whole bunch of top-down sets have been “jarring” to people who have been playing magic for decades.
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it’s very hard to control your play group when that includes games at a store or CommandFest
Correct, because some of those players will not have the same opinions as you; hell, some of them may actually enjoy UB releases. They also can’t control you ([[mindslaver]] and similar cards notwithstanding 😉).
We have public games, and we have private games with friend playgroups. It’s not a bad thing for public games to be more inclusive, especially in casual formats like commander.
I share your concern about negativity. Fostering a positive atmosphere is everyone’s responsibility in an internet forum, and for most of us, myself included, it seems to take conscious effort. I see you making that point in several comments over the past week and I don’t want you to feel like you’re shouting into the void.
About these previews specifically, unfortunately I have to say I’m in agreement with most of what’s been posted here so far. Some of these concepts are so far from what I want out of Magic that it actually doesn’t matter how good the art or gameplay are. For Fallout and Assassin’s Creed, as for The Lord of the Rings, I liked and have fond memories of the source material – and if I want to relive that experience, I’ll go back to them. I don’t understand the appeal of shoehorning such incongruous settings into Magic. I’ve sat out the LTR Magic set and I expect to do the same with future UB stuff.
Any time period from about the Industrial Revolution onward feels wrong as a Magic setting to me, and for most of Magic’s history they didn’t cross that line. NEO has some fun mechanics and I understand that the design team had to do something radically different in order to convince the suits to let them go back to Kamigawa, so, okay, it gets a pass. I wasn’t playing when SNC was new so I’m mostly neutral about it. I guess I’m saying, I’m willing to be flexible about time periods but I’d still rather see newer eras be a rare exception. A Wild West setting… I’m not confident in their ability to make it feel like Magic, but I’ll reserve judgment until it’s here. Bloomburrow is definitely the most interesting thing in this graphic to me (and it’s a year away).
Ravnica Remastered… I’ll buy some of it, I’m sure, but I’d really rather they re-release the original Ravnica sets (and all pre-Arena sets) unchanged, and the more they do stuff like this, the less likely that becomes.
As someone who drafted MH2 and does not play Modern because I already thought its power level was too high, I actually enjoyed MH2. I gather that Modern players, however, are not fans of how its overpowered cards are now running the format. The MH3 announcement seems like Wizards is rushing to repeat that mistake. We’ll see how it actually shakes out, I guess, but 30 years of history suggests that Wizards has no idea how to rein in power creep and isn’t particularly interested in trying. Personally, I’ll draft MH3 if someone else is paying for it but I assume it’s going to be north of $300 for a draft booster box and that’s way out of my price range.
I know that when I see Magic announcements I’m not interested in, I’m supposed to say “this product is not for me” and move on. But there’s got to be a limit to what percentage of products you can say that about before you conclude that the entire game isn’t for you. I’m obviously not there yet, but I’m frequently asking myself how close I think that line is. I think that’s the fear underlying a lot of the negativity you’re seeing in these posts. Some people have been with Magic, supported it with their money, time, and/or work, for 20 or 30 years and now it feels like Magic doesn’t care whether they still like it or not, because there’s money to be made.
I don’t think I actually wrapped up the point I was trying to make here. What I’m getting at is, while I understand the argument that we don’t know enough about these upcoming products to dislike them yet, I think it’s fair to dislike a premise or concept by itself, especially if similar concepts have set worrying precedents. It’s hard for me to imagine what Wizards could do to change my mind about “Universes Beyond” products, for example, because the whole idea seems, to me at least, to be an ill-fitting cash grab.
Who knows, maybe in a year or two I’ll be eating those words. It’ll be great if I do. If Wizards has something hidden up their sleeve that might change my mind, I wish they’d reveal it now rather than let my skepticism simmer for a few more months.
Thanks for the support, hah. It does feel like that sometimes. And just to be clear, I don’t want to suggest that people have to like everything. False positivity can be just as toxic as excessive negativity. People are obviously free to have their own opinion on it all. But you’re right that it can take conscious effort to not fall into negativity, which is important to remember. At the very least, regarding announcements like this, they should at least be given a chance and not torn apart at the barest hint of an idea.
Regarding your other points, I can definitely see where you’re coming from, and I think it’s a pretty widely held feeling too. While I disagree that standard sets have changed exactly, the bigger influx of product per year, especially UB product, has certainly minimized their apparent impact on the release schedule, and the feeling that a smaller percentage of the game is “for you” is relatable. Personally, I don’t struggle much just tuning out product I’m not interested in. I admittedly don’t play much in the way of extended formats, but I don’t feel it would change my mind much if I did. Tbh, I can feel overwhelmed with just the pace of standard sets sometimes and need to take a break once in a while, but I view Magic as more than just one game, really, and when I’m overwhelmed or tired or just not interested in one part, my focus will drift to another aspect I am still interested in, so I just kinda bounce around like that and it works for me. Closely following every Magic product just sounds exhausting.
You’re totally right about keeping a positive attitude and I think thats a great frame to have, particularly when we don’t know much about the sets. It’s definitely how I’d like the general sentiment to be here.
I hate(d) to be negative in this thread but from what we do know (2 new IPs for UB sets and another Modern Horizons) it’s hard not to be disappointed; I understand others like them but I just don’t think they’ve been good for the game and I’m frustrated that so much effort is now going into them.
I’m hopeful about the two haunted house sets and Bloomburrow though.
Kinda into Bloomburrow 👍🏻
I didn’t like the overly anthropomorphic animals and the neon hover cars of what was supposed to be a 1920’s deco set in New Capenna*, but this seems awesome. I’ve been looking to see more animals in Magic, real animals like in Mirage. Summoning grizzly bears and war mammoths at each other 💁🏻♀️
This Watership Down / Redwall / Mouse Guard / Mice & Mystics style world seems great.
I’m also happy about the three-plane-racing set and the space opera set 🚀
*: and I love art deco and the neon stuff was fine in a cyberworld, but it wasn’t what I wanted out of a 1920’s world. And I’ve never been into the Beastars / Hepcats / Blacksad kind of comics.
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I first needed to figure out these were all supposed to be magic sets…