- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
I am new to Godot, but I am looking forward to the new multi-monitor features.
You must log in or register to comment.
Finally! The lack of multi-monitor support for the text editor has been one of those things that annoys me every single time I use Godot.
I use C# so I’ve been using Rider anyways, but it is nice that it’s an option for the shader editor too