Conformant OpenGL® ES 3.1 drivers are now available for M1- and M2-family GPUs. That means the drivers are compatible with any OpenGL ES 3.1 application.

Our reverse-engineered, free and open source graphics drivers are the world’s only conformant OpenGL ES 3.1 implementation for M1- and M2-family graphics hardware. That means our driver passed tens of thousands of tests to demonstrate correctness and is now recognized by the industry.

Why did we pursue standards conformance when the manufacturer did not? Above all, our commitment to quality. We want our users to know that they can depend on our Linux drivers. We want standard software to run without M1-specific hacks or porting.

  • @[email protected]
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    491 year ago

    An amazing accomplishment and a real feather in the cap for Rust.

    When are we going to see this incorporated into the mainline kernel?

    • @[email protected]
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      201 year ago

      Traces of the Rust work gets merged in every version. They come in small pieces, and now the next version has even more abstractions that are needed for the M1 GPU driver to eventually get there.

  • I Cast Fist
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    321 year ago

    How long til apple grabs that source and repacks it into one of their closed, proprietary drivers?

    • @[email protected]
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      281 year ago

      Why would they do that? They’re intentionally not supporting OpenGL, so that people use their proprietary API

    • Nils
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      251 year ago

      I would love to see Apple go down the route of actually supporting modern OpenGL and Vulkan on their hardware. The hardware is amazing but forcing software to rely on Metal just holding it back especially when it comes to games.

      • @[email protected]
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        31 year ago

        Well, they sort of support Vulkan via a translation layer called MoltenVK. This is how the Dolphin emulator was able to get GameCube games running on M1, for example.

        That’s probably the most that Mac users will get, unfortunately - the only games that Apple will care about are the ones exclusive to their Apple Arcade service, which will therefore use the Metal API anyway…

      • elouboub
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        -101 year ago

        I hope they do not. I wish they stay stupidly stubborn until it’s too late.

          • elouboub
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            21 year ago

            Because people treat apple as if it’s the pinnacle of design, performance, and usability. People who want to game on their hardware should have it so hard that they will take anything they can to make that possible on that hardware. If Linux becomes that thing that makes it all possible, so much so that it becomes common knowledge “if you want to game on a mac, install linux”, then finally some fruit worshippers could possibly see what surrounds them instead of their myopic view of their fruit god.

            Mac missed the gaming train two decades ago.

            It’s never too late for a corporation of their size to wake up one day and decide “well, now there’s some kind of a reason to make gaming on mac possible”. I can only hope that if they’re pushed to that, that linux is so far ahead that it becomes difficult to get back their followers. If by some miracle Valve decides to invest in making linux work on mac, there would be two giants in the game.

            But only time will tell…

              • elouboub
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                -41 year ago

                You sound like a petulant dweeb

                Mommay, a stranger on the internet insulted me! My feelings are so hurt.

            • Nils
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              21 year ago

              Macs have a big user base, if you like it or not.

              Apple supporting Vulkan or not supporting it will not change a thing about that.

              Developers support platforms where the users are. Having good support for Vulkan on Macs would make their life easier.

              I fail to see how that’s a bad thing. Apple not supporting Vulkan won’t drive the average user to install Linux as they don’t know what it even is.

        • I Cast Fist
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          141 year ago

          They’re a 3 trillion dollar company, they can stay stupidly stubborn longer than any of us can stay alive

  • @[email protected]
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    291 year ago

    Wow the explanation of how they reverse engineered their way to pixel atomics was super interesting!

    • @JonnyRobbie
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      1 year ago

      why did you feel the need to highlight they were women? It feels like you’re implying women are worse at programming, devaluing their effort.

      • @[email protected]
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        721 year ago

        Uh, no, because women are underrepresented in the software industry and there’s a clear bias against non-males in this area. Only 5% of developers identify as female[1].

        I only meant to celebrate diversity, and give a fuck you to this techbro society. I hope more non-males tune in to Asahi Lina’s livestreams and realize to not give up an interest in programming because of their gender.

        [1] https://www.statista.com/statistics/1126823/worldwide-developer-gender/

        • @[email protected]
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          181 year ago

          Exactly this. And it shows a good example for other underrepresented genders that there are others too in the field and they are absolutely amazing; seriously in the top 1% of the devs.

        • @[email protected]
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          -42
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          1 year ago

          There is no proof to be a bias against non-male in the programming world. As far as I know, any country regardless of their gender equality effort up to a certain point have basically the same women to men ratio, which means it isn’t the action of some oppression or shaming. Worse, countries that are less egalitarian are a more equal ratio of women and men, like India, as opposed to a lot of western countries. It’ll never change unless you manage to brainwash a good amount of women into thinking they like programming, despite them not liking it.

    • @GustavoM
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      1 year ago

      “Women will have the same privileges than men when society stops treating women as an excluded, incapacitated minority.”

      - a WOOOOOOOOOMAAANNN

    • Aatube
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      -81 year ago

      I mean it’s a good thing reverse-engineering it wasn’t harder