Surface: https://abload.de/img/korok_map_totk_surfac1xf5i.jpg (8MB)
- Pretty big, so it may take a moment to properly load
- Smaller, because the islands are so far apart that you really don’t need to zoom as much
The Great Sky Island: https://abload.de/img/korok_map_totk_greatsptd94.jpg
- Only the Great Sky Island, as those are a bit too clustered to be seen on the “big” map
The original, interactive map can be found here on Zeldadungeon.net but personally I find it easier to keep track if I have a non-static map that I can digitally scribble on. These maps were created by stitching individual screenshots together - all the actual work and credit for the creation of the original map goes to the folks of zeldadungeon.
PS: The white lines indicate the route you have to take for backpack Koroks, races, flower chasing etc.
… that much hu… damn.
Ok. This is insane and one of the game mechanics that I had not missed if they had decided not to include in this release (just an opinnion).
Everytime I see a a Korok on my way I feel like “oh my… not again” 😂
Of course nobody forces me to complete these puzzles, but I really need to increase my weapon/shield inventory due the more advanced the game is, the more amount of weapons I break.