• @Ledivin
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    1 year ago

    To us the path forward is clear: We need to make The Final Shape an unforgettable Destiny experience. We want to build something that will be regarded alongside the best games we’ve ever made

    “We will make a good game instead of a bad one,” with literally no other details included. Very cool, very useful. At least they kinda-sorta admitted that the last one sucked.